feat(interface-design): add comprehensive interface design skill documentation and references

- Introduced SKILL.md outlining the principles and processes for effective interface design.
- Added critique.md for evaluating design outputs and ensuring craft over correctness.
- Created example.md to illustrate the application of subtle layering principles in design decisions.
- Developed principles.md detailing core craft principles for consistent design quality.
- Implemented validation.md for memory management and pattern reuse in the design system.
- Established system.md for the Playzer design system, defining direction, domain concepts, and design decisions.
- Added StatusBadge component for displaying booking statuses with appropriate styles and labels.
- Updated skills-lock.json to include the new interface-design skill.
This commit is contained in:
Jose Selesan
2026-04-24 11:23:45 -03:00
parent 7bfa3b390e
commit 503c29613b
13 changed files with 1200 additions and 32 deletions

View File

@@ -1,11 +1,9 @@
import { beforeEach, expect, mock, test } from 'bun:test';
import type { InviteComplexUserResponse } from '@repo/api-contract';
import { createInviteComplexUserHandler } from '@/modules/complex/handlers/invite-complex-user.handler';
import type { InviteComplexUserResponse } from '@repo/api-contract';
const inviteComplexUserMock = mock(
async () => undefined as unknown as InviteComplexUserResponse
);
const inviteComplexUserMock = mock(async () => undefined as unknown as InviteComplexUserResponse);
class MockComplexMembersError extends Error {
status: 400 | 403 | 404 | 409;